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Using backported Tremulous client?

2 replies [Last post]
libervisco's picture
Joined: 2006-05-04

It's been recommended to me by Khalsa to use a backported Tremulous client instead of the official one in this gamefest. The reasons are many bug fixes and an HTTP autodownload feature for maps that aren't installed by default.

The installation of this client would involve simply installing the official Tremulous from the available repository, as we normally would, but replace the binary file with the backported one from or for 64bit systems from

What do you think?

Joined: 2006-01-02
Awesome. Just awesome.

Awesome. Just awesome. This just goes to show the power of open-sourced projects.

Rather than replace, I'd put it in the same directory and call it tremulous-backport.

libervisco's picture
Joined: 2006-05-04
Indeed Spyro_boy. I just

Indeed Spyro_boy.

I just tried it out too. When installed from an Ubuntu repository, to get the tremulous backport working it has to be put in /usr/lib/tremulous/ either by replacing the binary that is there or adding the new one, as you said, as "tremulous-backport".

Then in /usr/games/tremulous file change the binary path value to tremulous-backport if the original one wasn't replaced. The process can be done by this command:

For 64bit dual core systems:

wget && sudo mv /usr/lib/tremulous/tremulous /usr/lib/tremulous/tremulous-backup && sudo mv tremulous-t971-smp.x86_64 /usr/lib/tremulous/tremulous

This also makes a backup of the old tremulous binary to /usr/lib/tremulous/tremulous-backup

Change the download link accordingly. All links are here:

64bit multi core: